There’s No Money Laundering Here
June 12, 2020
My current focus in finaling rooms for Sleuthhounds: Cruise has been on the below deck areas of ship and the screenshot this week is no exception. The laundry is a utilitarian and plane space but it’s still taken a bit of time to put together. That’s because there are several actions that need to be performed in here each with a relatively complex animation associated with it. I needed a rather plane, almost empty room because various items within the room can be manipulated and moved around. Consequently, there couldn’t be much in terms of obstructions to interfere with those movements.