Speaking and Moving

March 7, 2025

Ah, February. February was a short month, but it feels like a lot of good progress was made on Sleuthhounds: Cruise. I’ve been splitting my time roughly in half to progress both the recorded dialog and the animation for the game. Read More


The Voices in Their Heads are Talking

February 7, 2025

As promised last time, most of the past month has been spent recording non-player character (NPC) dialog for Sleuthhounds: Cruise. And it’s been a blast! There are really talented actor types in my local area that I’ve been able to bring in. They’ve all been sweethearts and wonderful to work with. Read More


Reputable Script Organization

January 3, 2025

Hey, welcome to 2025! A new year, but work continues apace on Sleuthhounds: Cruise. This year looks to be a banner one for Cruise as it’s starting with the recording of the game’s dialog. Most characters have been cast and, rounding out 2024, I even already recorded the lines for three of them and have two fully integrated. Read More


A Grab Bag of Stuff

December 6, 2024

It’s been a busy month. It’s been an odd month. It’s been one of those months where I’ve been moving forward in multiple directions on Sleuthhounds: Cruise. Let’s dive right in. Read More


The Recording Booth is Finished and then Some

November 8, 2024

Last time, I wrote about work commencing on building an audio booth to record the dialog for Sleuthhounds: Cruise in. That was back in September and then I completely missed October’s blog post (and am a week late on this one!). In the interim, construction on the booth has been completed and dialog recording has commenced. Read More


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