Reputable Script Organization
January 3, 2025
Hey, welcome to 2025! A new year, but work continues apace on Sleuthhounds: Cruise. This year looks to be a banner one for Cruise as it’s starting with the recording of the game’s dialog. Most characters have been cast and, rounding out 2024, I even already recorded the lines for three of them and have two fully integrated. Read More
A Grab Bag of Stuff
December 6, 2024
It’s been a busy month. It’s been an odd month. It’s been one of those months where I’ve been moving forward in multiple directions on Sleuthhounds: Cruise. Let’s dive right in. Read More
The Recording Booth is Finished and then Some
November 8, 2024
Last time, I wrote about work commencing on building an audio booth to record the dialog for Sleuthhounds: Cruise in. That was back in September and then I completely missed October’s blog post (and am a week late on this one!). In the interim, construction on the booth has been completed and dialog recording has commenced. Read More
The Recording Booth is Started
September 6, 2024
Well, there’s good news and not-as-good-as-I-had-hoped news. The good news is that all the recording scripts for Sleuthhounds: Cruise have now been prepared. The other news is that the recording booth that I need to do the recording of those scripts is not. Due to a bit of time underestimation on my part and a bunch of other unexpected obligations coming up over the past month, I’m not quite there on the recording booth. The domino effect is that I’m not ready to start casting the game either. Read More
It’s All About the Dialog (Now)
August 9, 2024
Last time, I covered how the dialog of the Sleuthhounds: Cruise game is now 100% written. A major milestone indeed, but one that marks the beginning of a journey in sound. With the dialog all written, the next major goal is to get it all recorded. Of course, there are several lesser goals that must be completed before recording can begin. Read More