The Valentine’s Vendetta Trailer
February 10, 2017
About this time last year I was putting the finishing touches on my Sleuthounds – The Valentine’s Vendetta computer adventure game. As the name suggests, it was Valentine’s themed and I wanted to get it out on Valentine’s Day itself. It came right down to the wire but the game released on schedule. However, there wasn’t enough time left to make a video trailer for it. With the game’s one year anniversary coming up I decided to rectify that situation.
Also: The game is on sale for 50% off from now through February 19th! Plenty of opportunity to spend a little Valentine’s time with the Sleuthhounds.
- Valentine’s themed mystery adventure game. Because nothing says l’amour like l’murder.
- Pureluck Homes and Jane Ampson together for the first time.
- A variety of puzzles and lateral leaps in logic challenge your wits not your reflexes.
- Classic point-n-click interface leaves your other hand free for Valentine’s chocolates (mm, chocolate!).
- Create the ideal challenge for you through the use of different difficulty settings, a hotspot highlighter, and a built in hint system.
- Unlock achievements and special features to extend your Sleuthhounds experience.
![[Microsoft Windows]](/images/logoWindows.gif)
- Operating System: Microsoft Windows XP, Vista, Windows 7, Windows 8, or Windows 10
- CPU: Pentium 3 1.2 GHz, Athlon equivalent, or better
- RAM: 256 MB
- Graphics: Hardware Accelerated with full OpenGL 1.2 support (ATI Rage 128, ATI Radeon, nVidia GeForce 2, or better)
- Sound: 100% DirectX compatible sound card
- Hard Drive: 144 MB free disk space for install
- Input Devices: 100% Windows compatible mouse or single touch based PC
Enjoy Sleuthhounds – The Valentine’s Vendetta? Be sure to spread the word in all the usual suspect social media.
And connect with me by email, Twitter, or Facebook.
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03: Reputable Script Organization
08: The Recording Booth is Finished and then Some
06: The Recording Booth is Started
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05: Ducts? Why Did it Have to be Ducts?
06: Where are We At? Where are We Going?
02: Cutting the Way to Success
07: Once More Around the Promenade
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07: States, Saves, and Simplifying Testing
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18: Meet the Suspects - Tobias Rotterdam
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23: Dialog as Interesting Gameplay, Take 1
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28: The Cast of Robyn HUD: Robyn
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07: Adventures in Facial Capture: Using Kinect Data (Part 1)
17: Evolution of a Level: Texture
10: The Valentine's Vendetta Trailer
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13: Evolution of a Level: Form
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